Hatred first person mod
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When the kill quota has been reached, the level exit will be unlocked. In the course of this, the Antagonist must perform executions on downed civilians/authorities to restore his health. The main objective is to murder a certain number civilians (referred to as worms) in a given area while avoiding/killing authorities (referred to as "Human Shields").
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The game plays via an isometric third person perspective with fully rendered 3D graphics and destructible environments. His motivations are left mostly unknown beyond an unnatural Hatred for the human race.
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It turns out though that the game’s files shipped with the VR mode hidden, and some intrepid folks figured out how to activate it so they could play the game on the DK2.īut between the DK2 and the launch of the consumer Rift in 2016, the Oculus SDK (which interfaces with the game to make it work inside the headset) changed drastically, meaning that the hidden Alien: Isolation VR mode wasn’t compatible with the consumer Rift.The game stars an unnamed man (commonly known as the Antagonist) as he begins a genocide crusade against humanity. It proved to be a terrifying experience, though with only tens of thousands of Rift DK2s out in the wild, the developers of the game didn’t bother to implement the VR mode for the launch of the game. Prior to its 2014 launch, Alien: Isolation was briefly demoed with a VR mode running on the second Rift development kit (DK2). If it were anyone else we might just say “neat,” and move along with our day, but Nibre’s work with Alien: Isolation shows they may have the skills to deliver a fully functional Halo Reach VR mod. This is a minor (but essential) achievement compared with the complexity of getting the game to render with proper distortion and stereoscopy.
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Zack “Nibre” Fannon, creator of the Alien: Isolation VR mod and self-described “Halo addict,” today posted clips on Twitter showing they were experimenting with adding some VR functionality to Halo Reach.Īpparently working with a version of the game from public beta tests earlier this year, the clips show they have managed to bring rotational and positional tracking from the Rift into Halo Reach. 'Halo' VR Multiplayer Shooter Coming to Location-based Halo Event
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With Halo Reach making the leap to PC on December 3rd, however, we just might get a taste of a full Halo game on modern VR headsets, albeit unofficially. The original article-which talks about Fannon’s early teases of the ‘ReclaimerVR’ mod and the background of the Alien: Isolation mod-continues below.Īs a massively popular franchise, calls for a Halo VR game have been heard plenty over the years, but with the latest incarnation of the games stuck on Xbox, Halo has still not gotten the VR treatment (unless you count that tease which Microsoft never followed up on).
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Reverse engineering a game from absolute scratch helped me see the Halo games in a new light when I’d come back to them, and revisiting MotherVR again afterward really helped me push my understanding of code at an assembly level further and further. “If I could expand my programming chops by getting working in VR again, without the game’s source code, could that somehow help me on my quest towards getting Halo working in VR? Long story short, it turns out that it honestly did. Interestingly, while Fannon had first dreamed of playing a Halo game in VR well before he created the Alien: Isolation mod, he says the experience of creating that mod was instrumental in being able to bring VR to Halo Reach. That’s an ambitious goal-considering MCC includes Halo 1–4, as well as Reach and ODST-but Fannon has more than proven his skills with his ‘MotherVR’ mod for Alien: Isolation. While Fannon had previously shared a teaser video showing experimental headtracking in Halo Reach, he’s now signaling more clearly that he intends to bring the mod to a release-ready state under the name ‘ReclaimerVR’.įannon was profiled recently by 343 Industries, the developer now in charge of the Halo franchise, where he said his goal is to add VR support to all Halo games released on PC under the Master Chief Collection.